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   <div id="projectname">3dchess
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   <div id="projectbrief">Basic chess application with OpenGL graphics and AI</div>
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<div class="contents">
&#160;<ul>
<li>AbstractGameLogicPtr
: <a class="el" href="_abstract_game_logic_8h.html#a3269518ca7ad3693fd8b8f465834ee24">AbstractGameLogic.h</a>
</li>
<li>AbstractGameObserverPtr
: <a class="el" href="_abstract_game_observer_8h.html#ab45ce1a64acdee39ec6040b53402d2df">AbstractGameObserver.h</a>
</li>
<li>AbstractPlayerPtr
: <a class="el" href="_abstract_player_8h.html#acd7c923210812ee0d05de59e3c3910e3">AbstractPlayer.h</a>
</li>
<li>AIPlayerPtr
: <a class="el" href="_a_i_player_8h.html#acdcfb47ca737d4721647c04dd21ded86">AIPlayer.h</a>
</li>
<li>AnimationHelperPtr
: <a class="el" href="_animation_helper_8h.html#a202e73623bf19fe7114a31ea71881d7d">AnimationHelper.h</a>
</li>
<li>AssimpHelperPtr
: <a class="el" href="_assimp_helper_8h.html#a19d4a08831dac2476347f9bcfbc25d0e">AssimpHelper.h</a>
</li>
<li>BitBoard
: <a class="el" href="_chess_board_8h.html#aa3185f6de0e2faecf73cae8d94dd484a">ChessBoard.h</a>
</li>
<li>ChessBoardPtr
: <a class="el" href="_chess_board_8h.html#a46700dbc06dcb94954bf9179ee2238e4">ChessBoard.h</a>
</li>
<li>ChessSetPtr
: <a class="el" href="_chess_set_8h.html#a6561c69046a6efe7090c4cf7f46af24b">ChessSet.h</a>
</li>
<li>ConsolePlayerPtr
: <a class="el" href="_console_player_8h.html#ab3013ae3fe304a18ff5b686f90e5919f">ConsolePlayer.h</a>
</li>
<li>DummyPlayerPtr
: <a class="el" href="_dummy_player_8h.html#a6573b6243f131e915e6b49e7c4cc7ed3">DummyPlayer.h</a>
</li>
<li>EvaluatorPtr
: <a class="el" href="_abstract_evaluator_8h.html#a923030aa08054c73fb8c03ce64884dab">AbstractEvaluator.h</a>
</li>
<li>GameConfigurationPtr
: <a class="el" href="_game_configuration_8h.html#abd86941c9920df1576c1a4c95bd3667e">GameConfiguration.h</a>
</li>
<li>GamePlayPtr
: <a class="el" href="_game_play_8h.html#a0d1fc9c12b1b62c867f50bf5f8c90dd2">GamePlay.h</a>
</li>
<li>GameStatePtr
: <a class="el" href="_game_state_8h.html#aa4b0e87ecfd9b702c1ca188f970fcb09">GameState.h</a>
</li>
<li>GuiObserverPtr
: <a class="el" href="_gui_observer_8h.html#ab9571f14bacbc0c2da8d2a5be28e26a9">GuiObserver.h</a>
</li>
<li>LoggingGameObserverPtr
: <a class="el" href="_logging_game_observer_8h.html#a3683cadeddca55bbe3ca45423f271463">LoggingGameObserver.h</a>
</li>
<li>MaterialEvaluatorPtr
: <a class="el" href="_evaluators_8h.html#ac63d1d77145bc7c1e9f66d5c28f1381c">Evaluators.h</a>
</li>
<li>Menu2DItemPtr
: <a class="el" href="_menu2_d_item_8h.html#a3bdd1337a367bdeeef4e7f4a5160b3aa">Menu2DItem.h</a>
</li>
<li>Menu2DPtr
: <a class="el" href="_menu2_d_8h.html#a6ad2549d698c72f30599072d6f47a608">Menu2D.h</a>
</li>
<li>ModelPtr
: <a class="el" href="_model_8h.html#a64f3805d74b4af2a5afe055fe1ef1911">Model.h</a>
</li>
<li>ObserverDispatcherProxyPtr
: <a class="el" href="_game_play_8h.html#aa6841dde2648b5c4fb2c5609293b5647">GamePlay.h</a>
, <a class="el" href="_observer_dispatcher_proxy_8h.html#aa6841dde2648b5c4fb2c5609293b5647">ObserverDispatcherProxy.h</a>
</li>
<li>Score
: <a class="el" href="_abstract_evaluator_8h.html#a58f7b74d6c01f283a158f94a9357d186">AbstractEvaluator.h</a>
</li>
<li>TurnGeneratorPtr
: <a class="el" href="_turn_generator_8h.html#a13eea9c560522c9acf5305f76e11a1b3">TurnGenerator.h</a>
</li>
</ul>
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